Star Wars Jedi: Fallen Order (2019)

 Star Wars: Jedi Fallen Order

7.4/10
This Star wars game has so much in favor to be a big one but it fell on so many holes.
Everything about it in papers works, soundtrack ,acting, colors, design of clothes and environments but I say the more you know what you are the better you can perform in art and this game does not know it is a game, it uses mostly cutscenes to tell a story which can become tiring, you have the controller to lose it again and see characters talk and talk while you just leave the controller on the side and that applies to the animations when Cal goes to narrow crevices that waste more time than they deserve, the design is inconsistent to what is told also with puzzles that make solve them in stupid ways instead of out of the box thinking and literary creates invisible walls to stop you from that.
The combat is a dark souls and it works here because dying is an element acknowledged in the game itself but here just feels like nothing, bosses are designed to get you beaten and have attacks that breaks your defense but are so badly implemented that are buggy and react as a fixed animation and not a dynamic character.
The story was told in the wrong medium, I loved it but like cinema sometimes tries to be literature and goes with exposition, characters thinking  with overlayed voice and more this games does too, The team did not know the limitations of gaming as a storytelling medium nor the advantages.
Developed by: Toby Fox

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