Moss (2018)
Moss
8.4/10
When Playing 3D games like Mario 64 or any third-person shooter nowadays and especially platforming games sometimes I end up thinking to myself that games like these need depth because I have no perspective on how far a jump has to be, with this game some of my theory goes to prove itself and playing it just makes me crave for more 3D platforming games for VR.
When Playing 3D games like Mario 64 or any third-person shooter nowadays and especially platforming games sometimes I end up thinking to myself that games like these need depth because I have no perspective on how far a jump has to be, with this game some of my theory goes to prove itself and playing it just makes me crave for more 3D platforming games for VR.
Developed by: Polyarc
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